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LoverIan's Suggestions

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Post by LoverIan 2014-12-27, 07:32

Hello here, I'm new. I joined due to an interest in the game. Haven't played, but I have an idea or two (or several) that may be appreciated.

Selkamater Suggestion:

I have another one that would involve post game so to speak, and one or two for the game, but yeah, how do they sound?

EDIT 5:37 AM 12/27/2014
I also want to ask if I'm the only one finding the fast text option too slow, along with other graphics. It may be my computer, but still. There are some glitches like lighting, doorways, and other sprite deals, but I have made an error thread.

Oh and is there any plan to slightly modify the grandmother's sprite? Most guardians look unique in games, so I was thinking maybe she could be touched up to differentiate her, maybe even the mother in the intro. More a cosmetic detail, but I love flavor text and such fluff!

EDIT:
Added detail, the berries. I think a lot more can be done with the names of the berries given to you.
Berries:
LoverIan
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Age : 28
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Post by Involuntary Twitch 2014-12-27, 17:37

These are some great suggestions, I really appreciate that you took the time to think of so much about this world! There are some things (plot things) which aren't revealed yet however, and also a large restructuring of the event on a grand scale such as that would take a whole lot of scripting and new assets to implement!

A Nuclear Seikamater sounds pretty awesome though... With Irradiate (the Ability which makes all Normal-type moves Nuclear) + Tri Attack, she would be VERY deadly...

The berry ideas are cool as well. I mainly intended for the Tandor Berries to be a stand-in for Cheri/Pecha/Chesto etc berries from other regions, and you can actually find them on trees in the Baykal rainforest and trade them in for Items and Pokemon at the trade center in Amatree Town. I really like the Nuclear-resist berry idea though...
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Post by LoverIan 2014-12-27, 20:08

It's worth making a berry as the resist type stand-in we've seen for the games in my opinion. Plus, radiation resisting pills and plants exist, so it doesn't stand out game wise.
I knew the purpose was to make them Tandor versions of the normal ones. It's a nice approach, but reusing the graphics of other berries, it leaves a feeling like the spot it occupies is off.

Ooooh just got an idea, can you trade rare berries for gambling coins? What if you could do a "backalley deal" and trade certain rare berries from the rainforest for gambling coins, that'd be neat right?

XP rates may need tweaking, growth feels slowish early on, but it may be me forgetting how grinding was a few weeks back in Alpha Sapphire and other games haha
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Age : 28
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Post by LoverIan 2015-01-04, 22:58

NEW SUGGESTIONS

To start it off, I mostly want to bring up speeding up the game in terms of minor things.
For example, the speed at which a fight begins, that opening, the only real slow part is from when you step on the grass, and when the animation plays. Usually in pokemon, there's no delay, but in game the delay is nearly a second. That may be a bug, but if it's just a matter of programming (like tics in the game's setting) it could be fixed.

More options on screen size, such as a full size option. My computer's resolution is a little "irregular", so it's be nice to have an auto adjust fullscreen option.

If you guys are still taking ideas for Fakemon, I'd love to suggest one that has a split evolutionary path, and involves the tale of King Midas ;D
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