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Attack Animation: We need your help!

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Post by Polaris 2015-06-03, 19:26

AsianAnimator wrote:My S51-A can use AncientPower and it's fine though.
All of these moves - Discharge, Electro Ball, AncientPower, Yawn, Aura Sphere, etc - are fine when your Pokemon is using them. The problem is that when an opponent uses them, the animation is done the same way - left to right. this means that Discharge, Electro Ball, etc. appear down and behind your Pokemon, and therefore off the screen, and the attacks come from behind, not from the Pokemon attacking you. When an opponent uses Yawn, the visual effect appears on the right side of the Pokemon (just like when you use it), but it's a problem because your Pokemon is to its left.
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Post by AsianAnimator 2015-06-03, 19:28

Oh, I just noticed that, hehe.
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Post by kelodragon 2015-06-03, 23:03

I know! This was actually a recent fix. The system that does the flipping of the animation for attackers was set to the wrong variable. Most attack animations should be good now though some may require me remaking them specifically from the attacker's perspective as the mirroring system isn't always perfect. Thanks though! Reports like this do help.

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Post by h0b099j 2015-06-03, 23:35

protect could use a better animation than it has (right now it's just the hit thing), maybe the harden animation?
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Post by kelodragon 2015-06-03, 23:36

h0b099j wrote:protect could use a better animation than it has (right now it's just the hit thing), maybe the harden animation?

That means it has no animation at all, I added it to the list of things to get done.

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Post by h0b099j 2015-06-03, 23:45

Oh, I had not realized that, I can report more that I see.
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Post by kelodragon 2015-06-03, 23:49

Alright, Just so everyone knows what I am working on.

CURRENT TO DO LIST:
- Play Rough
- Rock Tomb
- Muddy Water
- Hydro Cannon
- Flare Blitz
- Iron Defense
- Super Fang
- Aqua Jet
- Seismic Toss
- Superpower
- Spark
- Protect

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Post by h0b099j 2015-06-03, 23:51

Dual chop is broken too.
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Post by h0b099j 2015-06-04, 00:45

Force palm.
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Post by kelodragon 2015-06-04, 00:47

You will need to designate if it is a bad Attacker animation or if it is in need of an animation in general. I assume this one just needs an animation period so I will add it to the list.

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Post by AsianAnimator 2015-06-04, 04:56

I think Aqua Tail doesn't have an animation.
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Post by kelodragon 2015-06-04, 17:21

AsianAnimator wrote:I think Aqua Tail doesn't have an animation.

Will double check to make sure, but on the list incase you are right.

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Post by masterofbalance74 2015-06-04, 17:56

Yeah aqua tail doesn't.

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Post by Masato 2015-06-06, 03:24

Metal Whip - no animation
Iron Tail - no animation
Sky Uppercut - no animation
Hyper Voice - no animation
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Post by kelodragon 2015-06-06, 04:29

Masato wrote:Metal Whip - no animation
Iron Tail - no animation
Sky Uppercut - no animation
Hyper Voice - no animation

Thank you, added those (actually was working on Hyper Voice today).

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Post by Masato 2015-06-06, 04:41

No problem. I'll report them whenever they come up.
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