Attack Animation: We need your help!

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Re: Attack Animation: We need your help!

Post by Polaris on 2015-06-03, 19:26

AsianAnimator wrote:My S51-A can use AncientPower and it's fine though.
All of these moves - Discharge, Electro Ball, AncientPower, Yawn, Aura Sphere, etc - are fine when your Pokemon is using them. The problem is that when an opponent uses them, the animation is done the same way - left to right. this means that Discharge, Electro Ball, etc. appear down and behind your Pokemon, and therefore off the screen, and the attacks come from behind, not from the Pokemon attacking you. When an opponent uses Yawn, the visual effect appears on the right side of the Pokemon (just like when you use it), but it's a problem because your Pokemon is to its left.
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Re: Attack Animation: We need your help!

Post by AsianAnimator on 2015-06-03, 19:28

Oh, I just noticed that, hehe.
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Re: Attack Animation: We need your help!

Post by kelodragon on 2015-06-03, 23:03

I know! This was actually a recent fix. The system that does the flipping of the animation for attackers was set to the wrong variable. Most attack animations should be good now though some may require me remaking them specifically from the attacker's perspective as the mirroring system isn't always perfect. Thanks though! Reports like this do help.

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Re: Attack Animation: We need your help!

Post by h0b099j on 2015-06-03, 23:35

protect could use a better animation than it has (right now it's just the hit thing), maybe the harden animation?
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Re: Attack Animation: We need your help!

Post by kelodragon on 2015-06-03, 23:36

h0b099j wrote:protect could use a better animation than it has (right now it's just the hit thing), maybe the harden animation?

That means it has no animation at all, I added it to the list of things to get done.

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Re: Attack Animation: We need your help!

Post by h0b099j on 2015-06-03, 23:45

Oh, I had not realized that, I can report more that I see.
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Re: Attack Animation: We need your help!

Post by kelodragon on 2015-06-03, 23:49

Alright, Just so everyone knows what I am working on.

CURRENT TO DO LIST:
- Play Rough
- Rock Tomb
- Muddy Water
- Hydro Cannon
- Flare Blitz
- Iron Defense
- Super Fang
- Aqua Jet
- Seismic Toss
- Superpower
- Spark
- Protect

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Re: Attack Animation: We need your help!

Post by h0b099j on 2015-06-03, 23:51

Dual chop is broken too.
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Re: Attack Animation: We need your help!

Post by h0b099j on 2015-06-04, 00:45

Force palm.
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Re: Attack Animation: We need your help!

Post by kelodragon on 2015-06-04, 00:47

You will need to designate if it is a bad Attacker animation or if it is in need of an animation in general. I assume this one just needs an animation period so I will add it to the list.

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Re: Attack Animation: We need your help!

Post by AsianAnimator on 2015-06-04, 04:56

I think Aqua Tail doesn't have an animation.
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Re: Attack Animation: We need your help!

Post by kelodragon on 2015-06-04, 17:21

AsianAnimator wrote:I think Aqua Tail doesn't have an animation.

Will double check to make sure, but on the list incase you are right.

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Re: Attack Animation: We need your help!

Post by masterofbalance74 on 2015-06-04, 17:56

Yeah aqua tail doesn't.

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Re: Attack Animation: We need your help!

Post by Masato on 2015-06-06, 03:24

Metal Whip - no animation
Iron Tail - no animation
Sky Uppercut - no animation
Hyper Voice - no animation
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Re: Attack Animation: We need your help!

Post by kelodragon on 2015-06-06, 04:29

Masato wrote:Metal Whip - no animation
Iron Tail - no animation
Sky Uppercut - no animation
Hyper Voice - no animation

Thank you, added those (actually was working on Hyper Voice today).

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Re: Attack Animation: We need your help!

Post by Masato on 2015-06-06, 04:41

No problem. I'll report them whenever they come up.
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Re: Attack Animation: We need your help!

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