Improved AI

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Improved AI

Post by jayandbob on 2014-12-31, 12:22

Hey Twitch
I was thinking that as part of your overall improvements you should overhaul the enemy AI. There were moments when I was battling where the pokemon i was battling wouldnt attack for the remainder of the battle. it happened when i battled Cali's Brailip. Also please consider lowering wild pokemon encounters

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Re: Improved AI

Post by KitBallard on 2014-12-31, 15:09

The No Attack AI's already known and will be looked into when the crew gathers again. Brailip sounds like a new one, as most reports have been about a Gligar. Check the "Troubleshooting" section next time, as it's the section for bug reports.
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Re: Improved AI

Post by Apokalypt on 2015-01-02, 04:11

KitBallard wrote:The No Attack AI's already known and will be looked into when the crew gathers again. Brailip sounds like a new one, as most reports have been about a Gligar. Check the "Troubleshooting" section next time, as it's the section for bug reports.

For me it is the same with Brailips...a lot of them just don`t attack. Gligars on the other hand were completely normal.

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Re: Improved AI

Post by Daikataro on 2015-01-02, 19:42

I confirm the Brailips, both wild and trained ones seem to have random "stun" moments where they just skip their turn.

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Re: Improved AI

Post by Involuntary Twitch on 2015-01-02, 21:14

Actually the reason they aren't attacking is because JV completely overhauled the AI for this version, but as you can see it still has some hiccups.

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