On hit effects?

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On hit effects?

Post by h0b099j on 2015-06-03, 15:58

Is it just me or do status effects that trigger from being hit (like the ability static, or many poison type moves) and stat lowering from certain moves (like flash cannon) hit more than they should?

I might be way out of tune here but it seemed they were hitting way more often than they ever did in the cannon games or pokemon showdown when compared to the same abilities/moves.

If needed I can go actually test this against uranium quick.
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